Just the thought of this question gives me goosebumps! It’s a question being posed by JISC for their blog competition at the JISC 2010 conference, and as this last semester has been such an exciting one with the Second Life accident investigation I thought I’d have a go at writing some thoughts about the real benefits and significance of what we’ve been doing with online simulations, particularly the Second Life simulation.
Well, I think this blog tells the story of what we have been doing in text, video and pictures. But having the opportunity to reflect on what this all means for me and, most importantly for the students, is too good to miss. I guess my major feeling is one of relief! Everything actually worked, both technically and educationally. But most importantly, the use of Second Life has enabled me to solve a real teaching and learning problem – how to effectively facilitate students learning to investigate accidents. The act of accident investigation is complex and integrative, calling upon theories of accident causation, risk control and perception, human error and behaviour, together with interviewing, investigation, data collection and analysis skills. These theories and skills can be taught individually in a classroom, but it is only when they are all brought together in a real accident investigation that they begin to make sense as an integrated set of skills, and the importance of the underpinning understanding and synthesis becomes clear.
Put bluntly, I can’t do this effectively without technology. Specifically, I can’t do it without the kinds of interactions made possible by virtual worlds and other web 2.0 technologies. For example, the manager interviewing schedule was run on a wiki; this blog reports and reflects upon how the project is progressing; the students have been discussing risk issues that underpin accident causation on asynchronous discussion boards; email is invaluable (OK, not web 2.0, but still technology!)- need I go on?!
Our first evaluation with the students has been very revealing – some of the early outcomes are discussed in the PowerPoint presentation available from the post below. The most revealing to me is that about 2 thirds of the students were sceptical about using Second Life to carry out this investigation before it got underway, but once they had begun to take part in it, all of them said that it met their learning expectations for accident investigation. Phew!
In summary, I guess my main feeling is that it has been a lot of work for me and my colleagues, and for the students in getting to grips with SL, but it has repaid us in gold. It is also just one example of the kinds of learning simulations that can be so valuably facilitated by technology. We have now got a number of projects coming forward at UWE that will use combinations of technologies, not only Second Life, to facilitate learning simulations like this one. Exciting times!





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